Mission 1 Diagram:
Segments:
22 00: 6cc > 0x482c3 >Start Point
22 01: 78c > 0x48383
22 02: 82c > 0x48423
22 03: 928 > 0x4851f
22 04: a40 > 0x48637
22 05: b10 > 0x48707
22 06: c64 > 0x4885b
22 07: cec > 0x488e3
22 08: e30 > 0x48a27
22 09: f4c > 0x48b43
22 0A: 10a4 > 0x48c9b
22 0B: 128c > 0x48e83
22 0C: 12a8 > 0x48e9f
22 0D: 12f8 > 0x48eef
22 0E: 1360 > 0x48f57
22 0F: 140c > 0x49003
22 10: 149c > 0x49093
22 11: 14dc > 0x490d3
22 12: 154c > 0x49143
22 13: 1590 > 0x49187
22 14: 1698 > 0x4928f
22 15: 16b8 > 0x492af
22 16: 16f8 > 0x492ef
22 17: 1738 > 0x4932f
22 18: 1770 > 0x49367
22 19: 17f4 > 0x493eb
22 1A: 1990 > 0x49587
22 1B: 1a14 > 0x4960b
22 1C: 1ad0 > 0x496c7
22 1D: 1c64 > 0x4985b
22 1E: 1ccc > 0x498c3
22 1F: 1d64 > 0x4995b
---------------------------------------22 00x482c3---------------------------------------
A8 00 <size
22 0E < go to 220E
[
9C 00 <size
2D 01 21 03 <CreateFlightGroup
2D 0D 21 03 <CreateFlightGroup
2D 02 21 03 <CreateFlightGroup
2D 00 21 03 <CreateFlightGroup
2D 14 21 03 <CreateFlightGroup
2C 04 28 00 21 1A <SetInvulnerability
2C 05 28 00 21 1A <SetInvulnerability
2A 10 new_launch.wav 00 28 01 21 23 <playmusic
2D 14 32 0D 28 00 2C 06 21 0B <Object Attach
3F 1B 28 01 16 <?
40 0F 28 01 16 <?
40 0C 28 01 16 <?
40 00 28 01 16 <?
40 0B 28 01 16 <?
40 01 28 01 16 <?
40 02 28 01 16 <?
40 07 28 01 16 <?
40 03 28 01 16 <?
40 04 28 01 16 <?
40 08 28 01 16 <?
40 10 28 01 16 <?
40 06 28 01 16 <?
40 0D 28 01 16 <?
40 0A 28 01 16 <?
28 02 21 3C SetEnvironmentFXNebula
21 38 <UpdateEnvironmentFXState
28 00 21 27 <DisableTaunts
32 01 43 <end line
01 16 40 <value
01 00 00 <value
00 00 00 <value
00 00 06 <value
00 00 00<value
]
2D 01 28 00 21 49 <SetShipAvoidance
28 01 28 02 28 02 21 44 <SetRescueProbabilities
2D 00 21 14 <StartLaunch
28 00 21 2E <DisableGenericComms
28 03 21 05 <wait
32 04 32 00 2A 10 ms1_moo_001.ut 00 21 19 21 09 <comms
2C 04 32 00 2A 10 ms1_ban_001.ut 00 21 18 21 09 <comms
2C 05 32 00 2A 10 ms1_vip_001.ut 00 21 18 21 09 <comms
2D 00 21 3A <WaitForJumpOrLaunch
2D 01 48 28 04 21 28 < ship point fly to
28 00 21 05 <wait
2A 1E new_searching mission 09.wav 00 28 02 21 23 <play music
28 02 28 05 21 43 <SetObjective
4D 1F <go to 221F----------------------------------------------------------------------->go to 22 1F
[
14 00
28 00 21 40 <OpenInstrument
28 01 21 05 <wait
28 00 21 41 <CloseInstrument
32 01 43
30 2C 2D 0A
]
22 0B < go to 220B----------------------------------------------------------------------->go to 22 0B
[
14 00 <size
28 00 21 56 <MultiplayerScriptSync
28 01 21 05 <wait
3F 00 28 00 16 <?
32 01 43 <endline
28 02 01 <value
]
32 01 43 <end line
01 00 00 00 <value
64 00 00 00 <value
00 00 00 00 <value
03 00 00 00 <value
32 00 00 00 <value
02 00 00 00 <value
90 00 <size
22 0C < go to 220C ----------------------------------------------------------------------->go to 22 0C
[
40 00 <size
2D 07 21 03 <CreateFlightGroup
2D 05 21 03 <CreateFlightGroup
2D 03 21 03 <CreateFlightGroup
2D 06 21 03 <CreateFlightGroup
2D 0E 21 03 <CreateFlightGroup
2D 16 21 03 <CreateFlightGroup
2C 24 28 00 21 1A <SetInvulnerability
2D 12 21 03 <CreateFlightGroup
2D 13 21 03 <CreateFlightGroup
47 08 00 28 01 21 1A <SetInvulnerability
2C 35 28 01 21 1A <SetInvulnerability
2C 35 28 02 21 22 <SetTargetable
32 01 43 <endline
2D 07 02 00 00 00 <value
01 00 00 00 <value
00 00 00 00 <value
21 03 2D 0E <value
]
2D 06 32 0D 28 00 2C 08 21 0B <Object Attach
2D 06 32 0D 28 00 2C 0B 21 0B <Object Attach
2D 06 32 0D 28 00 2C 0C 21 0B <Object Attach
2D 06 32 0D 28 00 2C 09 21 0B <Object Attach
44 03 48 28 01 21 28 <Ship Point to fly to
2C 09 48 28 01 21 28 <Ship Point to fly to
2C 24 48 28 01 21 28 <Ship Point to fly to
2C 35 48 28 01 21 28 <Ship Point to fly to
44 03 28 00 21 49 <SetShipAvoidance
2C 09 28 00 21 49 <SetShipAvoidance
2C 24 28 00 21 49 <SetShipAvoidance
2C 4A 32 0D 28 00 2C 24 21 0B <Object Attach
2D 16 32 0D 28 00 2C 24 21 0B <Object Attach
2C 4A 32 06 28 02 21 0F <fly
28 02 21 2E <DisableGenericComms
2C 35 32 10 28 00 48 21 0B <Toggle Cloak
2D 00 32 14 28 00 2C 07 21 0B <Jump Out
32 01 43 <endline
01 00 00 00
28 00 00 00
00 00 00 00
2C 24 21 0B
DC 00
28 00 21 56
2C 05 32 00
2A 10 ms1_vip_002.ut 00 21 18
2D 00 21 3A
2D 01 28 01 21 1C
2D 14 28 01 21 1C
2C 42 28 02 21 25
44 03 28 03 21 46
28 04 28 05 28 05 21 44
2C 08 21 39
2C 00 2C 42 21 31
2C 01 2C 44 21 31
2C 02 2C 43 21 31
2C 03 2C 45 21 31
2C 00 2C 09 21 21
2C 01 2C 09 21 21
2C 02 2C 0C 21 21
2C 03 2C 0B 21 21
21 09
28 01 28 00 21 43
28 05 28 05 21 43
2C 08 32 00 2A 11 ms1_gull_001.ut 00 21 18
2D 00 21 0C
22 10
21 09
2C 05 32 00
2A 10 ms1_vip_003.ut 00 21 18
22 1F
21 09
44 07 28 01 21 2F
28 06 21 05
40 0E 28 01 16 28 00 32 1D 28 00 28 05 21 01
32 01 43 0C 22 02